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Grand Meadows Future Links Program 2016

 

The objective of the Future Links Program is:

  • The development of general movement and athletic skills.

  • To develop golf specific movement skills and further develop general athletic abilities.

  • To gain an awareness of the importance of mental skills.

  • Have exposure to positive thinking skills to build confidence.

  • To learn about basic relaxation and energizing skills.

  • To learn about creative imagery.

 

Proficiencies to introduce:

  • ABC’s of athleticism games (agility, balance, coordination and speed.)

  • ABC’s of athletics games.

  • Ball striking games.

  • Introduce strength, balance and flexibility.

 

The Future Links Program is developed as a two-stage program. Young golfers will enter into the Active Start Program and progress to the Fundamentals Program. Entry into either program will be determined on the experience of the young golfer and consultation with the program director.

 

Active Start

 

Objectives:

To learn fundamental movements and link them together into play.

To learn all fundamental movements skills and build overall motor skills.

 

Key concepts of the game to be introduced:

  • Grip: Holding the club with two hands close together.

  • Stance: Standing with their feet either side of the ball.

  • Balance: Finishing in balance when swinging the club.

  • Swing: Arms swing back up and then swing through to a finish, copying, imitating and doing.

 

Benchmarks:

Skill Set: Putting, chipping, full swing.

Key Concepts Introduced: Start position, grip, posture, ball position, and stroke.

Equipment: Basic junior specific set with 3, 5, or 6 clubs.

Practice: Two sessions per week including ball strikes, drills, fun gams, and putting.

Play: One to three holes from time to time.

Courses: Practice facilities, Par-3.

Golf Knowledge: Introduction to the etiquette and safety issues involved with the game.

Fundamental Program

 

Objectives:

To develop all fundamental movement skills, golf fundamental movement skills, To teach general overall sports skills.

 

Key concepts of the game to be introduced:

  • Grip: Effective and functioning grip.

  • Stance: Routine or procedure for each shot.

  • Alignment: Aiming the clubface and aligning the body.

  • Scoring: How to keep each other’s score.

  • Etiquette: Where to stand, quiet, bunkers, pitch marks.

  • Chipping/Pitching/Putting: Angle of club at impact, loft, and roll vs. carry.

 

Benchmarks:

Skill Set: Ball strikes – full swing, chipping, and putting.

Practice: Two sessions per week.

Play: Three to nine holes of modified golf age/development appropriate.

Skill tests.

Chipping and putting contests.

Equipment: A basic junior set involving three to 14 clubs (i.e. driver, fairway wood – 5, 7, 9, pitching wedge, sand wedge and a putter would be an ideal minimum) *Note: Cutdown adult clubs and adult clubs are not recommended.

Golf Knowledge: General knowledge of the etiquette and rules of the game.

 

 

Program will begin on June 

Closing banquet will be held on August , 2015

 

 

Grande Meadows Junior Golf Program 2015

 

The objective of the Junior Golf Program is:

  • To introduce our youth to the game of golf.

  • To provide a safe environment for them to play golf.

  • To accept them at their individual skill levels, and to help and encourage them to improve their levels of competency.

  • To teach youth safe golfing habits and impress upon them their importance as essential in preventing serious injuries while playing golf.

  • To teach our youth golfing etiquette as an essential component of playing golf. To teach our youth the importance of good personal qualities (fair play, teamwork, patience, perseverance, etc.) and to help them to develop their personal skills.

  • To encourage and support youth that display exceptional skills and to reach they’re full potential in order to expand their horizons beyond the junior program.

  • To provide daily supervision – especially to newcomers and others to the best of our ability, and stress to parents and senior golfers the importance of volunteering their time to our junior golf program.

  • To provide a fun environment for you to play golf in, and to treat them fairly and equally to the best of our abilities.

 

  1. Junior golfers must be between the ages of 10 and 18 years old, male and female (as of August 31, 2014).

  2. Members from previous years are given first priority for enrolment in the program.

  3. Program starts June 26 and will end with the 18 hole Championship that will begin on August 12 and end on August 14. August 19 will be an alternate date for the championship. Junior golf will finish for the season on August 26.

  4. Program is conducted on Tuesdays and Thursdays from 8:00 am to approximately 12:00 pm. All golfers are asked to be at the course by 8:00 am. Tee times will be administrator by the co-ordinator

  5. Every Tuesday and Thursday, each golfer will be given a small bucket of driving range balls. Each golfer will receive a soft drink and a hotdog on Thursday. Each golfer will receive 10 more rounds of nine holes. These rounds can be played at their convenience, but must be accompanied by an adult.

  6. The registration fee is $ 230.50 HST included.

  7. Proper dress code is required. No jeans, any cut-off shorts, no tank tops are allowed. Soft spikes have been implemented at our course! No smoking or swearing.

  8. Every junior golfer is expected to behave properly. Anyone who causes problems during the program will be expelled. No refund

  9. All Junior’s are eligible to play in the Provincial Junior Tournament. More information can be obtained from Junior Committee.

  10. In order to have a successful program; we need volunteers to help out on Tuesdays and Thursdays. If you can volunteer to assist in any way, please advise the Clubhouse. You do not have to be an expert golfer or a golfer for that matter all volunteer time would be greatly appreciated.

11. Jump-Start applications are available.

 

 

 

A Junior Golf Etiquette Program

Proper Dress Code is Required

 

  • No track pants, cut-off shorts, tank top, basketball shorts, soccer shoes. No inappropriate saying’s on shirts. Proper dress is casual pants, casual shorts, and collar shirts, proper shirts without collars.

  • Soft spikes only.

 

Proper Behaviour is Required

 

  • No smoking

  • No swearing

  • Anyone causing problems during the program will be expelled.

  • First offence – Warning.

  • Second offence - Sent home for 2 days: (i.e. Tuesday and Thursday or Thursday and Tuesday.)

  • Third offence - Expelled from program with no refund.

  • Abuse of program co-ordinator, program workers, volunteers and fellow golfers and employees will result in junior golfer being expelled from program “no refund”: (i.e. fighting, threats, bullying etc.)

 

The Teeing Ground

 

  • Always be on time and prepared to play.

  • Always be aware of your safety and the safety of others.

  • Safety –Wait until the group ahead is out of range of your best shot.

  • Safety – Be sure you are well away from others before taking practice swings.

  • Safety – Stand on the same side as the ball when watching someone hit.

  • Avoid taking divots with practice swings on the teeing ground.

 

Pace of Play

 

  • Plan your shot while walking to your ball or while others are playing.

  • Be ready to play when it is your turn to play, particularly when putting.

  • Walk directly to your golf ball; don’t follow other players to theirs unless assisting in a search.

  • Take only one practice swing.

  • Play a provisional ball if you think the original may be lost, outside a water hazard or out of bounds.

  • Record scores on the next tee while others are playing or after you have played your tee shot.

 

Course Condition

 

  • Replace your divots or fill divots with soil/seed mixture, if available.

  • Avoid taking divots with practice swings.

  • Smooth footprints and irregularities in sand after playing from bunkers.

 

 

Putting Green

 

  • Know how to repair a ballmark. (Insert a repair tool or tee at the edge of the ballmark and bring the edges to the center. Do not lift the center of the ball mark. Try not to tear the grass.)

  • Repair your ball mark and others on the putting green.

  • Place golf bags well off the putting surface.

  • Take care with flagsticks, when removing and replacing them in the hole and when placing them on the green.

  • Mark your golf ball with a small coin or similar object.

  • Stay off the line of putt of other players.

  • Study your line of putt ahead of time and be ready to putt when it is your turn.

  • Remove golf balls from the hole with your hand, not the head of your putter.

 

Honesty and Integrity

 

  • Play the course as you find it.

  • Play the ball as it lies: when that is not possible, do what is fair.

  • Be responsible for applying the Rules of Golf.

  • Treat others with respect.

 

Manners and Behaviour

 

  • Leave the course in better condition than you found it.

  • Treat other players the way you would like to be treated.

  • No mulligans. Use the driving range prior to your round.

  • Golf is played best when emotions are under control.

  • Pets and very young children are at risk on the golf course. It is not appropriate to take non-playing children or pets when golfing.

Remember to always play by the Rules of Golf, play quickly, and observe golf etiquette and you will be an important part of the greatest game of all.

 

Grand Meadows Future Links Program 2014

 

 

The objective of the Future Links Program is:

  • The development of general movement and athletic skills.

  • To develop golf specific movement skills and further develop general athletic abilities.

  • To gain an awareness of the importance of mental skills.

  • Have exposure to positive thinking skills to build confidence.

  • To learn about basic relaxation and energizing skills.

  • To learn about creative imagery.

 

Proficiencies to introduce:

  • ABC’s of athleticism games (agility, balance, coordination and speed.)

  • ABC’s of athletics games.

  • Ball striking games.

  • Introduce strength, balance and flexibility.

 

The Future Links Program is developed as a two-stage program. Young golfers will enter into the Active Start Program and progress to the Fundamentals Program. Entry into either program will be determined on the experience of the young golfer and consultation with the program director.

 

Active Start

 

Objectives:

To learn fundamental movements and link them together into play.

To learn all fundamental movements skills and build overall motor skills.

 

Key concepts of the game to be introduced:

  • Grip: Holding the club with two hands close together.

  • Stance: Standing with their feet either side of the ball.

  • Balance: Finishing in balance when swinging the club.

  • Swing: Arms swing back up and then swing through to a finish, copying, imitating and doing.

 

Benchmarks:

Skill Set: Putting, chipping, full swing.

Key Concepts Introduced: Start position, grip, posture, ball position, and stroke.

Equipment: Basic junior specific set with 3, 5, or 6 clubs.

Practice: Two sessions per week including ball strikes, drills, fun gams, and putting.

Play: One to three holes from time to time.

Courses: Practice facilities, Par-3.

Golf Knowledge: Introduction to the etiquette and safety issues involved with the game.

Fundamental Program

 

Objectives:

To develop all fundamental movement skills, golf fundamental movement skills, To teach general overall sports skills.

 

Key concepts of the game to be introduced:

  • Grip: Effective and functioning grip.

  • Stance: Routine or procedure for each shot.

  • Alignment: Aiming the clubface and aligning the body.

  • Scoring: How to keep each other’s score.

  • Etiquette: Where to stand, quiet, bunkers, pitch marks.

  • Chipping/Pitching/Putting: Angle of club at impact, loft, and roll vs. carry.

 

Benchmarks:

Skill Set: Ball strikes – full swing, chipping, and putting.

Practice: Two sessions per week.

Play: Three to nine holes of modified golf age/development appropriate.

Skill tests.

Chipping and putting contests.

Equipment: A basic junior set involving three to 14 clubs (i.e. driver, fairway wood – 5, 7, 9, pitching wedge, sand wedge and a putter would be an ideal minimum) *Note: Cutdown adult clubs and adult clubs are not recommended.

Golf Knowledge: General knowledge of the etiquette and rules of the game.

 

 

Program will begin on June 30, no Future Links during July 1 to 5, 2014

Closing banquet will be held on August 18, 2014

Grand Meadows Future Links Program 2014

 

 

The objective of the Future Links Program is:

  • The development of general movement and athletic skills.

  • To develop golf specific movement skills and further develop general athletic abilities.

  • To gain an awareness of the importance of mental skills.

  • Have exposure to positive thinking skills to build confidence.

  • To learn about basic relaxation and energizing skills.

  • To learn about creative imagery.

 

Proficiencies to introduce:

  • ABC’s of athleticism games (agility, balance, coordination and speed.)

  • ABC’s of athletics games.

  • Ball striking games.

  • Introduce strength, balance and flexibility.

 

The Future Links Program is developed as a two-stage program. Young golfers will enter into the Active Start Program and progress to the Fundamentals Program. Entry into either program will be determined on the experience of the young golfer and consultation with the program director.

 

Active Start

 

Objectives:

To learn fundamental movements and link them together into play.

To learn all fundamental movements skills and build overall motor skills.

 

Key concepts of the game to be introduced:

  • Grip: Holding the club with two hands close together.

  • Stance: Standing with their feet either side of the ball.

  • Balance: Finishing in balance when swinging the club.

  • Swing: Arms swing back up and then swing through to a finish, copying, imitating and doing.

 

Benchmarks:

Skill Set: Putting, chipping, full swing.

Key Concepts Introduced: Start position, grip, posture, ball position, and stroke.

Equipment: Basic junior specific set with 3, 5, or 6 clubs.

Practice: Two sessions per week including ball strikes, drills, fun gams, and putting.

Play: One to three holes from time to time.

Courses: Practice facilities, Par-3.

Golf Knowledge: Introduction to the etiquette and safety issues involved with the game.

Fundamental Program

 

Objectives:

To develop all fundamental movement skills, golf fundamental movement skills, To teach general overall sports skills.

 

Key concepts of the game to be introduced:

  • Grip: Effective and functioning grip.

  • Stance: Routine or procedure for each shot.

  • Alignment: Aiming the clubface and aligning the body.

  • Scoring: How to keep each other’s score.

  • Etiquette: Where to stand, quiet, bunkers, pitch marks.

  • Chipping/Pitching/Putting: Angle of club at impact, loft, and roll vs. carry.

 

Benchmarks:

Skill Set: Ball strikes – full swing, chipping, and putting.

Practice: Two sessions per week.

Play: Three to nine holes of modified golf age/development appropriate.

Skill tests.

Chipping and putting contests.

Equipment: A basic junior set involving three to 14 clubs (i.e. driver, fairway wood – 5, 7, 9, pitching wedge, sand wedge and a putter would be an ideal minimum) *Note: Cutdown adult clubs and adult clubs are not recommended.

Golf Knowledge: General knowledge of the etiquette and rules of the game.

 

 

Program will begin on June 30, no Future Links during July 1 to 5, 2014

Closing banquet will be held on August 18, 2014

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